Researching how students become innovators
Entrevamp Research explores how entrepreneurship education, innovation challenges, and design thinking programs help students develop the skills to build solutions for real-world problems.
Research Focus Areas
Our research explores how students learn innovation and entrepreneurship through hands-on experiences and real-world challenges.
Understanding which teaching approaches help students develop entrepreneurial thinking and problem-solving abilities.
Studying how design thinking and innovation challenges help students move from ideas to real prototypes.
Exploring opportunities for students to innovate in fast-changing sectors such as AI, sustainability, and health technology.
Measuring how hands-on programs influence student confidence, collaboration, and ability to launch projects.
Current Research Projects
These initiatives are designed to strengthen programs and create tools that help students build.
A lightweight pre/post measurement kit to understand how design thinking workshops shift student confidence and skills.
What we're producing
- Pre/post survey + rubric
- Facilitator reflection prompts
- Simple reporting template
A library of student-led ventures with clear takeaways—what worked, what didn’t, and how teams iterated to impact.
What we're producing
- Case template
- Interview guide
- Casebook v1 compilation
Fast primers that translate trends into student-friendly opportunities: problems worth solving and starter project ideas.
What we're producing
- Trend overview
- Problem list
- Idea prompts
A partnership pipeline to bring real community challenges into classrooms and student innovation challenges.
What we're producing
- Partner intake form
- Problem statement format
- Pilot report
Student Innovation Insights
Lessons emerging from student innovation programs and entrepreneurship challenges.
Student innovations succeed when teams deeply understand the people they are designing solutions for.
Teams learn faster when they test small prototypes frequently rather than building one perfect idea.
Student teams perform better when responsibilities and decision-making processes are defined early.
Early achievements such as interviews, feedback sessions, or prototypes significantly boost student confidence.
Research Publications
Research outputs translated into practical resources for educators and student innovators.
Research Brief: Measuring Workshop Outcomes
Research Brief • 2026
Toolkit: Design Thinking Facilitation Guide
Toolkit • 2026
Case Study Series: Student Ventures in Action
Case Studies • 2026
We collaborate with educators, student organizations, and community partners to bring real-world challenges into student innovation programs.
- Schools can pilot innovation programs
- Communities can propose real-world challenges
- Students can participate in research teams
If your mission is to empower the next generation of entrepreneurs, join us in building the research that will shape future innovation education.
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